The Twelve Principles of Animation
There’s a difference. One is thought out and executed according to your personal vision of what the finished work should be. The other is just a momento.
I’ve helped write the animation training curriculae here at Rhythm & Hues Studios, and I had a chance to visit the topic of the Twelve Priniciples of Animation to support some of the coursework I helped develop.
I thought I’d share.
All we are saying is, “Give peace a chance.” Relax, Christians, you’re not being oppressed.
If there are too many guns in the environment, adding even more guns and putting them in the hands of ordinary people does not make the situation better.
Making a computer animated TV commercial in three days? Yes. Yes, I can.
I’m obviously not Drew Struzan, but I’m pretty good at doing impressions.
Can’st thou hear me now?
This won’t blow your mind. But it may change it.
I’m an animator too, and here are some samples. Most are Maya, one is in Rhythm & Hues’ “Voodoo” (I worked there for nearly ten years teaching animators) and my demo reel, which predates all that, is in Lightwave.
Rules for writers, purportedly by Emma Coates, storyboard artist for Pixar.